
This is a fight for survival. Xenomorphs swarm in overwhelming numbers. Every room could be your last.
Most likely between $3.7M and $10.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 62% | approximately $6.1M |
| PlayStation | $49.99 | — | — |
| Epic | $49.99 | 86% | #37 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $25.33 on Steam · China (−49%). Compare 31 prices in 15 markets →
Reviews
Themes across 1702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Il est vraiment très bon comparé à son grand frère. Je conseille fortement !
游戏很不错,氛围确实很有电影那味儿。不过感觉更像是 1.5 版,而不算真正意义上的续作。
plantage sur plantage
Une suite logique et un scénario intéressant et de plus qui tiens la route ! Des Easter EGGS à GoGo , gameplay améliorer ; armes épiques ; en temps que fans de la licence je ne peut qu'apprécier grandement , de plus les graphisme et effet sonore ( surtout pour le fusil et le lance flamme du film Aliens le retour sont similaire à celui-ci) pour moi ce jeux ce n'est que du bonheur :D Et n'oublions pas le mode coopération qui est juste génial aussi . Alors oui , je le trouve chère comme beaucoup d'entre nous mais je ne regrette pas l'investissement ; pourtant j'avais des craintes , mais elles ont étaient balayer . Bravo aux Dev et Vive les Marines Coloniaux !
Давно очень ждал продолжения первой части FE, и был неожиданно удивлён, что, оказывается, готовилась к выходу вторая часть. После первого трейлера, впечатления были больше негативные, т.к. показалось, что разработчики выпускают абсолютно аналогичный первой FE продукт с чисто коммерческой задумкой: всё равно на сообщество, мы просто быстро сделали похожую игру на тех же ресурсах, чуть изменили, и давайте нам наши деньги. Состоялся релиз, увидел кучу негативных отзывов, разочарование от продукта и негатив начали только расти еще больше.. Но, как только купил игру - все сомнения развеялись. Графика, атмосфера, орды чужих и патогена - это всё то, что мне не хватало. Миссии проходятся на одном дыхании. Конечно, на релизе неизбежны баги и ошибки, но, разработчики следят за обратной связью и уже готовят обновление. Игру рекомендую. Ценник высокий, но, мне было совершенно не жалко (покупал максимальное издание) ~5 тыс рублей. Фанатам вселенной чужих - очень зайдёт.
Excellent experience for those who enjoy xenomorph removal
I didn't like it at all... it doesn't feel alive. The story and characters are lame. You're constantly reading text, like in a 90s game. I really tried to like it.
No feels like a dlc
Bei mir läuft das Spiel zwar noch etwas ruckelig, aber als Feierabendballerei mit Freunden ist es super. Ausserdem fängt es mal wieder die Atmosphäre der Filme gut ein.
I suggest wait for a sale, else get only if you're a fan of and enjoyed the 1st game. It improves on the 1st game in some areas(like mixing and matching your build through specialist class by using parts of the other kits, swapping off weapon traits you think would work well on other weapons, ai ally synth orders to GTF OUT OF MY FACE for 5 seconds so I don't rocket us, up to 4 challenge cards can be selected per mission as opposed to RNG selecting 1 between all player suggested cards). It also takes alot of steps back in other areas(NPC dialogue/lines makes most including myself wanna mute the game entirely or gouge my eyeballs out, unskippable cutscenes unless you use mods to swap them out for 1second/1frame cutscenes on nexusmods, lack of information on various things like what does more armor pen do aside from letting you hit armored things, we're fighting bugs and we're fighting BUGS like not being able to pickup unless we're fully reloaded among other BUGS, some weapons doing 0 damage depending on your loadout and attachment/augment selections, some perks and attachments not properly working, some parts of the map are actually pathable so you can fall off a cliff edge somehow somewhere, ai synth allies STILL WALKING INTO MY LINE OF FIRE EVEN THOUGH I TOLD YOU TO GTFO, ai synth orders to interact with mission objective results with "I cannot comply" despite them STANDING RIGHT NEXT TO THE ♥♥♥♥♥♥♥ CONSOLE, GAAAAAAAAAHHHHHHH) *Takes deep breath* *Continues on negatives* Most public games I'm matchmaking into are just queens fight because it's the shortest games to play(ending in roughly 2min or under depending on team's build compositions and challenge card selections focusing on deleting the queen in record time) and helps powerlevel up people's gear and such. It's also extremely boring when it's the ONLY ♥♥♥♥♥♥♥ THING people play on casual difficulties, so I have to jump into intense+, and YMMV with who joins you. Like people who yoink medicals and heal 4% health, and then proceed to yoink another medkit. Or people who run off ahead to aggro future spawns and die in front, leading the team to wipe cuz of all the ♥♥♥♥ that has spawned. Or people who stand in front of you to shoot and engage threats that you're currently dealing with and have no issues, but leave a flank open. Which you then turn around to address, and they rinse and repeat that over and over again. Meanwhile what they could have done is press 'c' to CROUCH SO I'M NOT CONSTANTLY BLUEBALLED FROM SHOOTING YOUR FACE OFF AS YOU'RE BLOCKING MY LINE OF FIRE, FFS. And let's not forget you can get stuck in matchmaking, stuck in loading screen, stuck in Idk where else that shouldn't happen(like being yeeted behind a door by alien elites, that happens to be the next mission objective that can only be opened when the entire team is standing in front of it normally, but can't now because YOU'RE STANDING BEHIND IT, WTFWHYISTHISEVENAPROBLEMDEVS?!?!?!). *Takes another deep breath* *Posts review*