
This is a fight for survival. Xenomorphs swarm in overwhelming numbers. Every room could be your last.
Most likely between $3.7M and $10.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 62% | approximately $6.1M |
| PlayStation | $49.99 | — | — |
| Epic | $49.99 | 86% | #44 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $25.33 on Steam · China (−49%). Compare 31 prices in 15 markets →
Reviews
Themes across 1697 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
voice acting is horrible it's a bunch of girl boss characters that offer noting and legit gas lite you the entire time. they contradict their own dialogue and if you pick insulting options nothing happens.. gameplay is okay but you will constantly run into horrible teammates who die way to quick and have open crap mics... id wait for a sale before buying.. its not currently worth 40 USD or 69 for dlc.. finished the story and its completely garbage who ever wrote this is a single celled organism. only get this game while drunk or on game pass if it goes there it isn't even worth 15 usd.
They did everything right in this one i loved how they fixed the 3 player to 4 i love the new classes and layout the missions are excellent. The horde mode is even better, yes there are still some flow but the game just came out give it some time and i hope the devs keep listening to the community.
Bugado pra caralho e caro. Jogo cheio de defeitos e problemas de performance.
It's a lot of fun. If you liked the first game this is all of that, plus more and better. It looks a lot cleaner, the music is better, level design is improved, and the gameplay has received a lot of refinement. There's more emphasis on dark industrial environs which suits the xenomorph aesthetic much better than the jungle bioms you got on some levels in the original. It's a solid mid-tier game, and worth your time.
I thoroughly enjoyed the first game, and had always wanted 4 player as an option. This takes all the fun and enjoyment I had in the first game, and improves on the game. Some core classes still exist, adjusted for balance, which takes a little getting used to, but is all fantastic to make the game feel like there are new things to learn, not just repeat the old classes entirely.
Hella fun and raises my heart rate. IDC lol
Amazing game like all new games lately it had some issues on launch. the recent updates are fixing them nicely. Its a ton of fun and i love the amazing endgame variety to builds and playstyles
Its fun to gun down Xenomorphs and the weapons and different ways you can customize them is actually way more in depth than I thought it would be. Its FUN to shoot all the guns and just see the creepy xenomorphs crawling and swarming all around shooting in all directions.
Le jeu est sur le gameplay comme le premier donc avec un très bon gameplay même certaines choses ont été amélioré à ma bonne surprise, mais en ligne parfois il y a des lag ou des crashs je ne sais pas si ça vient des serveur ou de l'hôte qui héberge la partie
OK. My two cents. -Some head textures don't work. The Armat SF4 Insulated Helmet and the 3WE Mk.IV with Gas Mask just lose all texture no matte the armors you pick. -The Xenomorph Warden just has aim-bot with his ranged attack. Like you can dodge a wrench but you can't dodge his spit. -Prowlers are worse in 2 than they were in 1. Just like Xenomorph Wardens you can dodge a frigging wrench but you can't dodge a pounce. -The QTE for being grabbed is annoyingly slow. And I get it is supposed to be that way but yesterday I watched two marines at low health on intense die because they got facehugged and me and my teammate couldn't help them because we were dealing with a swarm of exploders :D Gripe: Why have an entire section in the Armory(in-game store) for stun batons if you only get one stun baton? Yeah minor spoiler but it's a bit absurd. Major Gripe: In the collection you need to either correct the unlock requirement for the Type 99 Incinerator Mk.II and change it to how you actually unlock it or correct it so you do actually unlock it after completing Synth Headache. Because I had to search online to find out you actually don't unlock it until you beat the campaign. Chapter 6.2. There is a big difference between 1.3 and 6.2. Queen Sized Gripes: -It is ridiculous that players can be shut out from the rest of the squad. I've had to watch fellow Marines disconnect because they were locked out from joining us and once we couldn't even progress the mission because they were locked out. Looking at you 3.3 Sleep Study! -I get that Marines are dead. They are dead. They fought hard. But there should be a means of reviving them/rescuing them. If Xenomorphs killed them we should cut them from the wall before they're facehugged. If Synthetics killed them We should find our fellow Marine detained in an area ahead awaiting prisoner transport for damaging Wey-Yu property. Teensy Minor Sized Gripe: We got the Stun Baton and Core modules to buff it up but no Melee Dedicated Class? This feels like a major loss of opportunity considering we had the Phalanx from the first game. Again: Serious opportunity loss. Overall I love the game. Having a lot of fun with it. Already put in 20 hours. Beat the game on standard yesterday and am levelling the hell out of Medic and Machinist. But I really want I posted above to be addressed.