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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3] 游戏流程较短,H-CG大同小异, [/h3] [h2]可是,这游戏打折时四块不到, [/h2] [h1] 还有挂机功能 [spoiler] 让你放空大脑,释放双手开🦌 [/spoiler] [/h1] [b] 并且非常贴心的给了很多选项,[u] 可以将某些声音关掉避免尴尬 [/u] [/b] [hr][/hr] [h1] 在我看来,这游戏真不错[/h1]
Gameplay is a bit boring. You just move forward (in menu) and battle encountered enemies. Pro-tip: select auto battle and hold Shift + Z. The scenes are good, but them alone cant make me reccomend this.
开局直接自动挂机打怪推关,战败cg几乎全是触手play,动态做的不够流畅,看过一次就不想再看了,配音还行,不过没有字幕。
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Modeled estimate over time.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
*REQUIERS THE PATCH* Good bones but without the meat. I expect people to come maybe 2 times per session. But then what? Watch our heroine to be violated??? Content aside, balance is messed up. Hit by a boss with the hypnosys move and got creamed untill gameover. FUN. If you are looking for good combat SA H-Rpg, this ain't one chef.
Extremely repetitive both in gameplay and in CG's. Good quality art though.
还行,能自动战斗,两只手都能空出来力。
没中文 没成就 已停售
别的挺好的,就是不好玩
评分:4.5/5 评测:美术巨好看,SS级别的画面;然后搭配了个D级的游戏玩法,变成了一个大垃圾。首先游戏最大的亮点就是极高质量的CG质量,不仅画风强劲而且数量也超多,有着高达60多种不同的CG种类,量大质优,这个质量但凡随便搭配一个普通的JRPG模板都绝对是个神作。然而游戏偏偏用了一个超级垃圾的DRPG游戏玩法,可玩性已经完全没法评价了,根本就算不上个游戏,所能达到的最好体验就是直接开全自动挂机,然后另一头就可以开始玩别的游戏了。但是,这个游戏虽然CG质量高,却没有CG鉴赏,通关以后回忆室的效果居然是让你跟每个怪物重新战斗,然后就开始重复上面的垃圾玩法了。然后说到游戏的动态画面,更垃圾,居然是把一个重复的动作硬给你墨迹五分钟,毫无游戏体验。总之就是只有画质非常高,其他只要一涉及到程序就全是狗屎。建议所有人一起去给画师负荆请罪
打完才发现自己没有装补丁
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.