
Rule a fantasy realm of your own design! Explore new magical realms in Age of Wonders’ signature blend of 4X strategy and turn-based tactical combat. Control a faction that grows and changes as you expand your empire with each turn!
Most likely between $14.7M and $41.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 81% | approximately $24.4M |
| PlayStation | $24.99 | 90% | — |
| Xbox | $49.99 | 88% | — |
| GOG | $49.99 | 82% | — |
| Epic | $49.99 | 93% |
Cheapest copy: ≈ $2.89 on Xbox · Türkiye (−88%). Compare 46 prices in 15 markets →
Reviews
Themes across 1010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
rpg感很優秀的4x策略遊戲 偏好狂轟魔法還是菁英戰團 當農夫大國還是資源全靠搶 都能自己定義種族的特色 英雄的天賦職業也很多變 戰士坦克魔法師應有盡有 但後期發育起來後會有點疲勞 18對18的戰鬥一回合可能要打好幾場 不同種族特色體驗隨著回合進行變得漸漸同質化 很多內容也都在DLC中 想要完整體驗得要花上不少錢
게임이 정말 시스템적으로 잘 만든거 같다. 자유도? 종족이나 특성도 다양하고 시스템을 통해 이 특성들을 자유롭게 선택할수 있다. 도시 운영은 문명과 같고 전투는 히어로즈 오브 마이트앤 매직 시리즈와 같다. 문명과 같은 경영에 히마매와 같은 전투라니! 다만, 너무 복잡하다. 눌러야할게 너무 많다. 그리고 또 컴터가 운동을 많이 한다. 얘만 돌리면 컴터가 우웅 일을 많이한다. 그리고 맵 가독성이라고 해야하나 가시성이라고 해야하나.. 전투가 아닌 필드맵에서 내 유닛을 찾기가 좀 힘들다. 왜? 너무 많이 넣어놔서. 자연배경 오브젝트 3D표현. 뭐 그만큼 디테일이 좋다는 말이지만. 가볍게 아닌, 딥하게 즐기실 분들은 추천한다.
A deep tactical game whose very different magics make for high replayability. Slightly slow paced.
a glorious, brain tickling strategy game that makes you feel like a benevolent ruler one minute and a panicked war planner the next. It blends deep empire building, tactical combat, and delightful fantasy weirdness into a package that’s both approachable and endlessly rewarding.
It can feel a bit complex at the start - but the same complexity quickly drew me in. I actually love that they fully geeked out and made a system that doesn't hold back. There's lots of little mechanisms, countless variations, and thus freedom for runs to unfold in so many ways. There's joy in discovering, both the map, and the systems themselves. I'm 133 hours in and I don't know how that happened. Ive barely scratched the surface. 10/10 worth the money.
Civ if developed by Larian. Wonderful.
Really enjoyed the new AoW entry. Only complaint that it felt better to use Auto Combat than Manual Combat.
So far so good ! The game feels like a nice blend between a civ-like hexagonal map 4x game, with combat in standalones areas but still using turn based hexagons ! The races/spell/tech system really feels modular, which is great. The DLC are quite expensive, for example you can't have certain ones if you don't by the full season pass associated with it, so that might be a problem for some, but since it's around $50 for a year full of DLC, I think it's OK.
Cant stop playing. Deep and so many different ways to play. I always need one more turn.
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