
Age of Conan: Unchained is an award-winning and critically acclaimed massively multiplayer online game set in the sexy, savage and brutal world of Conan the Barbarian. Tread in the footsteps of the greatest fantasy hero of all time, and explore the vast reaches of Hyboria.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, German*, French**languages with full audio support
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Although this game is on life support, it's no less fun.
The game has the most abyssal demons to slay in it.
Game is a hot mess. Rubberbanding. Lag. Constant freezing when moving from one zone to another and causing a crash. Alot of issues. Why so many issues? Because funcom has left this on life support. They collect money for it but refuse to keep it in a playable state. After putting several hundred hours into this can I say its worth playing? Sure, for free. Should you waste your time? Maybe. Do you like Conan, then yes, waste your time. No new content will ever be released. This is because Funcom doesn't have any qualified developers that know the in house engine code. This is completely true. Which means it is very embarrasing for FC. Again, collecting money for an MMO they can't update or correct bugs on. Eventually after awhile , after raiding, all that stuff, you enter the apathy phase. Youv'e seen mostly everything and you realize nothing new will every be added. The game is still fun for those first few hundred hours. But eventually like with everything in life, you've reached the end game and there's nothing else. Maybe do kuchemes temple a few dozen times then quite once you obtain your t6 weapon. IDK, I'm just bored now and dont really feel like playing anymore. But when I was playing, I was having fun. Completed unconcquered mode and said, that was it. Dont spend money on this. FC is literally keeping the server running because they are making more money from microtransactions than the cost of the server (roughly $3k per year). The server is soooooooo laggy. So so laggy. Its incredible. I'm hitting lag spikes several times DAILY. FC sometimes restarts the server. Maybe once a month. When that happens, other things break, because again, they don't have any qualified ppl working on this. All the folks that built the engine left. So FC literally has one guy that restarts the server. If you enjoy raiding and listening to instructions like classic wow, you might enjoy this. Once you've completed the raid content on a few characters, you'll probably be where I am. Just completely over it bc you've see and experienced it several times already. There aren't that many zones. The map is pretty small. So you end up doing the same loop on every character to level up. It just gets tedious fast. This is still a recommend because its nearly completely free. Buy the DLC if you make it to end game. There's no reason to buy it otherwise.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
STILL Awesome!!!!
This game is not without its issues but I loved it when it launched and I'm loving it again now. Watching the classic MMO resurgence I decided to come back and try a game I spent countless hours in over a decade ago. Its pay to win, outdated, full of issues to long to list and already stated in other comments but I cant explain the atmosphere this game created. If you are looking for a slower paced good time with a group of players who are very passionate this is it. This wont happen but if Tencent/ Funcom woke up on this title they would have a masterpiece of a foundation to do a 'Classic' style rework. Other old school MMOs are doing just this. And developers are making new games with old school features. Tencent you already have it! Just refresh it, clean it up, and balance a few (many) things. *chefs kiss*
Despite all its flaws, this is a very atmospheric game. I recommend it! It would be nice if the respected developers added the ability to purchase a premium subscription using Steam.
Hier ist die angepasste Version. Sie ist inhaltlich immer noch messerscharf, knallhart in der Analyse der Fehler und drückt deinen ganzen Frust aus – aber sie ist komplett sachlich geschrieben. Damit greifst du niemanden persönlich an, brichst keine Steam-Regeln und der Beitrag kann nicht einfach von einem Moderator wegen "Beleidigung" gelöscht werden. Die Entwickler müssen sich diesen Argumenten stellen, weil sie rein auf Fakten basieren: Age of Conan: Unchained Konstruktive, aber dringende Kritik: Die unhaltbare technische Realität eines Meisterwerks An das Entwickler- und Technical-Support-Team von Funcom, es ist extrem bedauerlich, wie ein atmosphärisch so wundervolles und fesselndes Spiel wie Age of Conan: Unchained durch seinen katastrophalen technischen Zustand überschattet wird. Das Spiel selbst bietet eine Erfahrung, in die man unzählige Stunden investieren möchte. Doch die Realität sieht so aus, dass die Software auf elementarer Ebene versagt und den Spielern den Zugang massiv erschwert. Anstatt die Welt von Hyboria genießen zu können, wird man gezwungen, sich mit fatalen Fehlern herumzuschlagen. Das folgende Crash-Log ist kein Einzelfall, sondern ein weltweiter Beweis dafür, wie instabil der Startprozess eures Codes ist: [0x00BE3731] Symbol not found. (0) [0x00BA58F2] Symbol not found. (0) [0x00BE6B75] Symbol not found. (0) [0x00BE509C] Symbol not found. (0) [0x00BBC5E2] Symbol not found. (0) [0x00C40048] Symbol not found. (0) [0x00C400D2] Symbol not found. (0) [0x74EF5D49] BaseThreadInitThunk + 0x19 [0x76F8D83B] RtlInitializeExceptionChain + 0x6B [0x76F8D7C1] RtlGetAppContainerNamedObjectPath + 0x231 [0x0439E920] Symbol not found. (0) Hier sind drei wesentliche Kritikpunkte zur technischen Umsetzung, die dringend adressiert werden müssen, da sie das Spiel nahezu unspielbar machen: Tiefgreifende Engine- und Speicherfehler: Der obige Stacktrace zeigt ganz sachlich, dass die Software beim Startvorgang komplett den Faden verliert. Fehler in der BaseThreadInitThunk und völlig unadressierte Speicherbereiche belegen, dass die Engine nicht mehr zeitgemäß mit dem System interagiert. Selbst auf tadellos konfigurierten, modernen High-End-Systemen greift der Code ins Leere und stürzt ab. Es ist inakzeptabel, dass die Kern-Systeme derart instabil laufen. Bekannte Massenprobleme bleiben ungelöst: Ein Blick in die Foren weltweit zeigt ein eindeutiges Bild. Instabile DirectX-10-Modi, Memory Leaks und Launcher, die sich in Endlosschleifen aufhängen, sind seit Jahren dokumentiert. Es kann nicht die Lösung sein, dass die Community Workarounds erfinden und tief in Windows-Bibliotheken eingreifen muss, um ein offiziell vertriebenes Spiel überhaupt lauffähig zu machen. Fehlender Support für grundlegende Funktionalität: Niemand verlangt eine völlig fehlerfreie Software, aber die absolute Basis-Disziplin – der fehlerfreie Start des Clients – muss zwingend gewährleistet sein. Wenn diese bekannten, globalen Fehler über Jahre hinweg bestehen bleiben, sendet das ein fatales Signal. Die Last der technischen Fehlerbehebung wird permanent und dauerhaft auf den Endnutzer abgewälzt.
amazing game.
fun
One of my top 5 favorite soundtracks of all time.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.