
A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
Most likely between $22.6M and $63.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 94% | approximately $37.6M |
| Xbox | $29.99 | 80% | — |
| GOG | $8.99 | 92% | — |
| PlayStation | $29.99 | 93% | — |
| Nintendo | $29.99 | — |
Cheapest copy: ≈ $8.87 on Steam · Ukraine (−70%). Compare 37 prices in 15 markets →
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $29.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
玩得很上头
Nah if you start a task that is crucial for the survival of your settlement which uses resources, it doesn't reserve those resources or give you a notification that some idiot decided to use them, so the thing you could have canceled and allocated other resources for just sits idle until you either scroll back up there and notice the little red icon on the location itself or you get your whole head stuffed in your own ass by an event you already took care of.
A realy great economic managment game focused around seasons with mix of rogelite elements. You can enjoy this game for VERY long time, since there always something new to do as there are a lot of modifiers, bioms, buildings, races (each with own demands and perks) and difficulty levels to explore. Two layer strategy +meta progression. Consecutive runs affect each other and can give you tools to gradualy rise the stakes. Beautiful ambience and music. Unique worldbuilding.
godlike soundtrack amazing art game has perfect balance of player skill and cornerstone/RNG impact and overall ressource management is very tightly designed and makes perfect sense only icky thing is the early game where opening the wrong glade might force to you abandon right away but this might be a skill issue (p20)
fajna fabula
这游戏最关键的就是敌意,降敌意的手段只有神庙比较稳。但不是每局都能刷到神庙,其他手段降敌意非常鸡肋不能作为主要手段,做多只能辅助。有点太局限性了。可玩性有但只能算一般
Lovely game. Challenging and fun gameplay. Very addictive, hard to stop once you start a round :D
It's like the game was made for me, scratches so many itches at the same time!
What an absolutely amazing game in regards to micromanaging and replay ability. I love it!
Good