
A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
Most likely between $22.6M and $63.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 94% | approximately $37.6M |
| Xbox | $29.99 | 80% | — |
| GOG | $8.99 | 92% | — |
| PlayStation | $29.99 | 93% | — |
| Nintendo | $29.99 | — |
Cheapest copy: ≈ $8.99 on GOG · United States (−70%). Compare 23 prices in 15 markets →
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $29.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
beaverlarin amk
Since release people asked for bigger font, still nothing. You can increase UI scaling which indirectly increases the font. The problem is, that some fonts are so small, you would have to set the UI scaling so high, that the menus overlap and are way too big in general. Why can you not add a font size scaling option which only changes the pop-up font size?
Teleporting Buildings (not even caravans). Full refund on deconstruction. Walls don't block pathing. It doesn't matter where you build your buildings. It doesn't feel like a city at all. More like a factory where you rearrange your stations to optimize your output at every given time. If this wasn't fantasy but Sci-Fi I might have liked it.
チュートリアルと2時間で楽しさが伝わってきませんでした。
Didn't enjoy the logistical puzzle-solving, it's mostly fiddly upkeep and feels like busywork rather than fun.
If you like completing objectives for the sake of completing objectives then this game is for you. Its missing a "fun" aspect of the game.
Joguei no final de semana gratuito e adorei tanto que tive que comprar ele. Até agora não perdi nenhuma partida, então não diria que o jogo é absurdamente difícil, mas sim desafiador (apesar de que eu já só um veterano de rogue-like e city builder, e sempre tomo cuidado e presto atenção no que estou fazendo). Alias, o jogo é super leve pra você que tem um pc super batata igual o meu (eu odeio a intel HD graphics), então pode comprar sem medo.
Интересное развитие жанра RTS, объединение с элементами roguelike делает сессию намного короче, что однозначно хорошо, ведь нету соблазна пропасть на 10 часов в эксель табличках, однако возникает желание сделать ещё один заход...
It's a town-building game with some structure, rather than a sandbox. For some reason that's quite rare.
A poor city builder with bad Rogue lite elements