
AFTERCHARGE is a 3 vs 3 competitive game pitting invisible robots against an invincible security squad in high-octane tactical skirmishes. The robots must sneak around to destroy all the energy extractors on the site while the guards are tasked to spot the attackers and stop them.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English*, French*, Italian, German, Spanish - Spain, Russian*languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dead on arrival, sadly.
Oyunu mantık olarak sevdim kendini sevdiriyor ancak 2 saatten sonra baktım ki sıkmaya başladı çünkü bir amacı yok yani 3 vs 3 multi oyun oynuyorsun kazanıyorsun yada kaybediyorsun sonra anasayfa tekrardan maç ara yine 3 vs 3 maç oyunun amacının eksik olduğunu gördüm belki alfa sürümünü oynadığımdan dolayı level sistemi aktif olmamış olabilir
It was an Awesome game, that built up a decently sized community, and had a lot of fun gameplay and challenge to it. Unfortunately it wasn't able to build enough of a community to get a big enough playerbase, and thus it unfortunately went the same way as Battleborn. Awesome game, with too few people playing it
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Чего то не хватает
Genelde bu tarz oyunları sevmem fakat cyberpunk saolsun hemen beni bir içeri soktu konsepti iyi kullanan oyunlardan biri tavsiye ederim indirimde bir tatmanız lazım
👍
Underrated game!!! It's crazy that the servers shutting down for this game. :(
truly underrated game, golden
I played this game whilst I was a beta tester for this game and I found it quite enjoyable. Although I am a bit disappointed that I never got the opportunity to play the final polished version of this game I still recommend it.
Very sad to see the servers shutting down for this game. :( Best of luck to the devs on future titles.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.