
Adventure Slime is a 2-D side-scrolling platformer where a slime traverses through a magical forest in their quest to find the bounciest mushroom room. Avoid noxious goop as you spring from mushroom to mushroom, collecting shiny golden leaves, and enjoy the casual atmosphere and catchy music.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game in 3 words: [b]Relaxing, Easy, Peaceful [/b] If you're looking for 20 minutes of those 3 words, this platformer is great for you.
História: É algo, eu acho. Gráficos: São bonitinhos. Gosto de como o slime foi feito. Efeitos sonoros: São... Okay, eu acho. Nada de mais, nada de menos. Música: É okay. Ela não é incrível, mas não fica chata. Gameplay: Ela é bem simples. Só pular de um lado pro outro e coletar a coisa dourada e nisso ele é bom, mas não é nada mais que isso. Poderia ter algo mais interessante, tipo quando você morre o slime diminui de tamanho e tals, mas ta bom do jeito que ta.
The stuttering FPS is quite bad. Movement is slippery. Sometimes when you jump the horizontal movement stops working. The moving platforms move sideways faster than you do. The narrator definitely enhances the experience, but fails to make up for the aforementioned issues.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short, about 8.23453 minutes long, pretty basic but decent platforming.
♥♥♥♥ game
Urocza i krotka gierka w której grasz slimem pokonując przeszkody <3
cute game everything works fine
slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime slime
[h1] Unpredictable [/h1] I don't always give bad reviews for games simply being short. Context of a short game is everything. And I've found that context to be quite wholesome and heartwarming. THIS IS NOT A PAID ADVERTISEMENT [spoiler] But like a good slut flashing some cash in front of my face can quickly make me beg for it, and I'll even put on the maid outfit [/spoiler]. DigiPen Institute of Technology is exactly what you think it might be. A university that specializes in all the nerdy ♥♥♥♥: Computer Science, Animation, Video Game Development, Game Design, Sound Design, and Computer Engineering. They've got some international locations, etc etc. Whatever. Do you get where I'm getting at with the first couple sentences of this review? [h1] No Worries pea Brain [/h1] See when I was a wee lad I did want to be in video game design, but I don't have good character or world design ideas in this skull, only good game mechanic ideas. I gave up and do some other ♥♥♥♥. But for those who go to this university (and I'm sure if I looked I'd find they aren't the only ones), they gather these classes up, and allow groups or even solo developers to get their name out there with their Final project. That's pretty cool. It makes my heart warm up a little. Or maybe that's just the global warming heat death approaching. Or the experimental medicine I'm taking. [h1] Now I Gotta Prove it to you[/h1] So howsabout we talk about the game? 10 minutes long, you play as John "That Time I got Reincarnated as a Gender Neutral Slime," Your job? Listen to beats by Dre, as well as that 'one' British narrator, as you bounce around in search of a room where you can bounce forever. Along the way, useless trinkets get in your way but after a while you figure out that the trinkets are useless and you become a minimalist. Then the game is over. 7/5 perfect game.
Digipenの学生作品。スライムが主人公で種みたいなビジュアルの金色の葉を集めていく横スクロールアクションゲーム。とは言ってもアクション要素は弱く、チュートリアルで終わっているような印象。何かこれが売りだと言えるようなものが欲しかった。 壁に擦ってジャンプすると前方向に移動できないのがストレス。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.