
Acute Art is a leading technical partner for art production in VR and AR. We work with today’s most compelling artists, bringing together technology and artistic vision. To date, our artists include Christo & Jeanne-Claude, Marina Abramovic, and Jeff Koons, among other award-winning artists.
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Languages: English**languages with full audio support
Engagement
Reviews
---{Graphics}--- ☐ You forget what reality is ☑ Gnome. ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☐ Good ☑ Gnome. ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☐ Very good ☑ Gnome. ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☐ Teens ☑ Gnome. ☐ Human ☐ Lizards ---{PC Requirements}--- ☑ Gnome. ☐ Potato ☐ Decent ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☑ Gnome. ☐ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☑ Gnome. ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☑ Gnome. ☐ Text or Audio floating around ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Gnome. ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☐ Worth the price ☐ If u have some spare money left ☐ Not recommended ☑ Gnome. ---{Bugs}--- ☐ Never heard of ☐ Minor bugs ☑ Gnome. ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
«Благослови на войну, Дом сохрани и спаси». Так собирались в поход Ратные люди Руси. Так, от начало времён, Солдату дана благодать, С Богом надёжнее жить, С Богом легко умирать.
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Hours played at review time, across 24 reviews with recorded playtime.
Waste of time, need to download the art separatly and it wasnt downloading.
1920
The game has been discontinued
( ͡❛ ᴗ ͡❛)
Rammstein
Acute Art VR Museum is a VR museum program for VR Art. It worked on my system, looked ok, played ok, sounded ok, was understandable. Experienced on the Oculus Rift with Touch Controllers You can see your Touch Motion Controllers in-game and there's even a tutorial on using them. However, actually using them is very clunky There is some good VR content here, some more than others. But all the content is within this very clunky app that's barely useable. The control scheme on the Oculus Rift is autrocious and unpredictable. I think part of the problem is that the motion controls are rotated wrongly in-game. It seems you have to point them a certain way to even see the laser which you use to select items. Locomotion was irritating, you have to press down on your joystick forward to move forward very slowly. If you can look past the clunky UI, there are some nice VR experiences. My favorite was In Memory. It's a VR cinematic experience where you can see thought bubbles and then move or lean forward to see the world inside. And it has a lovely story, even if it's on the short side. Very good story-telling. You do have to download each of the experiences and that can go by slowly. For some reason, sometimes when you click on the wall selection you get a 2D short on the artist. I thought that was cool, but it doesn't always happen. Sometimes the only way to start the VR experience is to press the Y o B button and then select the item in the in-hand menu with the other controller. It's pretty tricky to select. Rate 5.5/10. Only recommended for people looking for artsy VR cinematic experiences. Update July 2020 = Has 6 art works that are installed and playable, and 3 more says coming soon. CONS: - Some of the VR art will be too resource intensive for many low spec computers. - Some of the VR art will cause motion sickness or falling fear attacks. - Some of the VR art has edgy content or controversial content. Try it, if you like looking at Art.
В игре нет русской локализации.
None of the experiences will download or work. Until this problem is fixed, I would not recommend wasting your time on this VR application.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.