
A multiplayer game with anti-gravity mechanics and unique worlds in which you need to fight off monsters. Original graphics, glowing plants, the environment, and perfectly selected music make the gameplay rich and entertaining.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Bulgarian, Hungarian, Vietnamese, Greek, Danish, Simplified Chinese +11 more
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An honest review of this game. 8/10. THE GENRE: The genre itself is so overly saturated and over rated that I thought I would never find anything original ever again in the FPS world of games and developers. Boy was I wrong. The new mechanic it adds in where you can pick up the guns from the little platforms scattered across the map make it a truly engaging piece of work. The ammo system is also very amazing, as it puts some realism into the mix, giving it alot of flair that I much welcome being added to games such as this one. Overall I would rate this part of the game 9/10 NIGHT MODE: The most original thing i've seen in about 3-4 years of my life, and with all of the new updates it just keeps getting better. The night mode is where you can play as the monsters, such as ones so gracefully called, "reptile", "flyer" and "invisible". I must say these names shocked me as the bold new take on naming things. It is quite original because no other game would dare to even TRY this new radical idea. I was awed by the names, and am impressed with the work. The other team are the survivors, while I can't remember all off the names as I write this review, I can remember "shooter" a class with a LMG that shreds "reptile" and "invisible". The names are, of course named with the same mindset, the quite bold mindset that I feel really pays off. The gamemode itself comprises of mostly survivors, with around 3-5 monsters. The monsters ie. "reptile" will try to kill all remaining survivors. Survivors try to, well, survive. If they don't survive then they are then led to select which monster to choose. This opens up alot of lore that I am looking into as I write this review. DM me if you have any ideas that would help me piece this together. Overall I would rate this part of the game as 9/10 because I feel like we need to alter the power of survivors in the current patch. Solid though. ANCIENT TEMPLE: To be honest, the worst part of this game. I feel like even though it has a DOOM like map, it is just lacking in sound effects and gameplay content. Even with the recent updates I never see anyone on this game mode. But now for the reasons. It feels empty mostly because it is lacking weapons and textures. I know that he is a busy man, but if he could update the ancient temple textures this review would be praising the map alot more (I say map here because all maps are different game modes, yes even night mode!) if I could see the faces of my enemies instead of masterchief from halo. Overall I would rate this part of the game 6/10 for the amount that it could be, but isn't. Looking forward to the future though.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is total mess that developer abandoned... almost... they updated it some time ago, but... Basic texts that are scattered all over screen... Everything is simply ugly and e.g. server choice is not working (it did not even trigger Firewall asking me to allow connection :O) Please try harder next time...
Это ахуительная игра, боты огонь, особенно MrLol, Нивидимка крут Рептилия огонь, разработчику печенек и мерседес
JOGO O TOP RECOMENDO QUE VC DESINTALE
[h1]Late, but Fate[h1] I am so sad I was late to the game on this one. Even after playing just one match, well... I know now why it is so hyped up. It holds up to its hype though! I would dig in ASAP while this is still on the store. It brings back that classic Halo-vibe while also giving the player that "[i]What is exactly happening?[i]" experience at the SAME TIME. I didn't think a game like this existed and now that I do I can say that I truly found a game that I could call family. [quote=SpaceCakes] I don't know why I can't connect. Oh! My firewall was blocking it.[/quote] Lots of memorable things have already happened on this game, and that was in such a short time already.
im not kidding when i say this is the worst game ive ever played. my friend had me download it and 15 minutes later i deleted it. this game may be an increadibly small amount of storage but its still a waste of space. the bots almost insta kill you on spawn. I would rather play fortnite then ever play this again. save yourself sometime and dont download this (seriously its really bad)
Very nice made Game! I like the coop-mode! I hate Boomers is the best player! Play it NOW !!!!
The Dev Recently announced that he will be departing from steam due to all of the negative reception that this game has received over the years and as a result - you can't acquire the game anymore. (at the time of writing, in the near future) So, I'll be another one of those that the dev quotes "People who think that this game does not meet our modern day video game demands". ---------------------------------------------------------------------------------------------------------------------------- I played this with my friend once somewhere in 2019 and we played it for less than 20 minutes and never played it together since. We laughed at the terrible graphics and gun play, killed under 10 bots, my friend basically won and then both ALT F4'd. I myself played it like 4-5 times over the past few years since it got updates once in a while, which added stuff like new maps, a few guns and I think a game mode or two. Also, the game was actually publicly released on the 12th of April 2019, not August 6th 2021). Game lacks originality and looks really bad. No satisfaction from getting kills, bots (depending if they're a monster or not) either just run around to random pre-set points around the map or run straight towards the player. They don't move away from gunfire, they don't run away, no effort into making them behave like threatening opponents. (Ig their perfect `Lock onto a target` aim can be a challenge.) It doesn't belong on steam. If you compare this to some other shooter that is frequently updated, is advertised and has at least hundreds of players, then this game looks like one of those generic low budget games made by some bricked russian/indian teen that adds horrible English translation to their "dream project", becuz they start making the game in their native language for some reason. ---------------------------------------------------------------------------------------------------------------------------- Also back to what I said about the modern day video game demands thing. The dev says that the main reason for him departing from steam was the negative attitude of society towards the game, it just doesn't meet the demand of society and that seeing all this negativity, he realized that the mainstream society does not appreciate the game and he realized that he needs to leave. (That's what he said). Yeah the aforementioned society's right and he only now realized it. We don't spend time playing underdeveloped and practically abandoned games cuz we got other games that are just so much more than just Good guys VS Bad guys bs. Ofc we are gona be negative about this, we are allowed to play these games with a history of playing other proper games. ---------------------------------------------------------------------------------------------------------------------------- I myself am a game dev, I was 12 when I first picked up a game engine (UE4), I made some real trash that was made by watching tons of tutorials, I garnered quite a few young fans with one of my games, But one day I stopped working on the game, deleted all source files and left everyone who supported me becuz I grew up to realize that It does not fit well into the indie game scene and I should probably move to working on types of games that aren't so common. Now 4 years from when I started, I have improved a lot and have made many games (one for a school project that helped me pass 10th grade), but have only released a small portion because I just personally feel that they're just not good enough and I was still growing up, so I've only recently realized how cringe and pathetic they are. (And also because I've chosen to make games for fun, not for profit or fame because I don't wana end up like this guy) I once spend almost a year working on my first commercial game that turns out you could beat in less than 5 minutes and I wish I could've just done better. I've removed the game and with it, I have learned a lot and have chosen to work more in private. ---------------------------------------------------------------------------------------------------------------------------- Game development is one of the hardest jobs/hobbies atm. Late hours, deadlines and burnout all contribute to the difficulty and release status of the project you're working on. And in the indie scene you're gona find a lot of junk like this or games that were made by hard working developers, and this dev isn't one of em. It can be real hard to start making games and it can most certainly get tiring to keep on making them. Anyhow, this dev as he said: Is gona stand his ground and defend the game. He says that this game is good and that it has many advantages (wat???). He also said: "I want to say thank you to all those who have supported me this whole time and thank you to those who understand how difficult this project is. I've never seen anyone play this game on video and say that it's good and this dev is blaming us (the negative reviews) for the games` departure. Doesn't he feel stupid? Doesn't he feel a little ashamed to say that? ---------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------- I've made this review unnecessarily long, even tho I've only played less than 2 hours of this. Ama end this. This game is overall bad, poorly made and probably should've never been released to the public in such a long lasting ugly state. I hope the dev has learned his mistakes and will either go on to make another few games in his life (that are hopefully better) or just stop making games entirely. Like wtf dude, you shouldn't hate the rightfully deserved negative criticism, It's probably better to keep quiet and take notes of what they say, cuz removing the game might be one of the most beneficial choices you make. Unless you're delusional and are in complete denial and think that this game that you've spent at least 3 years working on is of steams` quality standards. Sad to see steams` quality control in such a poor state and so much time wasted on this.
What is this supposed to be. Graphics are non existent, gameplay does also not exist and don't even talk about effort because none has been put into this game. Also fun fact: this game used to be called "Easy Shooter".
она плахая игра
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.