
To escape the cyber world of ACCEL you’ll have to go beyond your limits with your spaceship. In ACCEL we’re adding a new challenge, 360° maneuverability.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Siber dünyadan kaçmaya çalıştığımız bir distopyadayız ana amaç kaçmak yani başka bir esprisi yok.
Here I will leave the cat, whoever pass by can pet it and give it a thumbs up (I'm trying to get award) Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A student made game from "Objectif 3D", the game designer training school in France, specialty in training students to make games using Unreal Engines. Another unreal engine showcase from this school and not much of a gameplay. This is the 3rd game i've tried from this school and i am starting to think it's not the student's fault the game is not optimized and clunky or lacks of details in game play... really, it takes more than just a good looking menu and graphic to make a good game.
1.免费 2.画面好 3.音乐劲爆 无聊的可以玩玩, 虽然这游戏本身也挺无聊。
Pretty simple and fun game
"Accel" is a student project from the Objectif 3D game academy and I don't know what grade the students got on this one. It's a basic "Now THIS is podracing" 3D endless runner obstacle course, although endless isn't quite right because this is only about 20 minutes long. The graphics are kind of okay? I don't know how much value this is delivering, or whether it's worth downloading just for 20 minutes of podracing. This features fairly low quality low poly 3D visuals which will deter a lot of gamers, understandably. Gaming is a visual medium, and it's clear the developers behind this don't understand that. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 13 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
It was super short and felt meh. The "launch the game" achievement seems to be broken as it's not awarded.
Я люблю логику. Поясните мне логично: кто строит такие космические станции?
Accel fast game with modern day graphics with easy controls that moves from location A to B to C and so on, good game. Personal Suggested Purchase Price: $0.49 Or Less During Sale
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.