
这是一个模拟经营的文字小游戏,主要模拟国内IT公司,如何充分利用员工加班经营到高分的一个过程,内容源自现在比较有争议的996加班制问题,因为我算是见证网络游戏行业发展的人,结合10几年的经历对现在的状况是有一套自己的理解,1个月前突发奇想觉得可以做一个模拟这种加班利弊的小游戏,来表达自己的看法,于是就动手了,到今天才刚出炉,这部是老板篇,主要模拟经营游戏开发过程中如何把控员工情绪,提高工作效率,追求最大利益的一个过程,看看最终你会是一个什么结果。
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: Simplified Chinese
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很无聊的游戏
Amazing! I cant read chinese
好无聊…
4110317,超神。。挺有意思的小游戏
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
我太菜狗 实在是玩不懂
В игре нет русской и английской локализаций.
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Забагованный кликер-менеджер на китайском языке,связанный с системой работы 996=6 дней в неделю с 9 до 9 часов. Зашёл, наугад потыкал мышкой, игра зависла и закрылась... [h1]0.1 Уработанного мусора из 10[/h1] [code][b]С вами был [url=store.steampowered.com/curator/34253418-XH_11/]куратор[/url] группы [url=steamcommunity.com/groups/XH_11]XH_11[/url]. Спасибо за внимание![/b][/code]
996下员工离职率高的惊人,正常工作下却无法接到高质量的单子。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.