
7 Days to Die is an open-world game that is a unique combination of first-person shooter, survival horror, tower defense, and role-playing games. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
Most likely between $258.9M and $733.6M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $17.78 on Steam · Russia (−60%). Compare 15 prices in 15 markets →
Reviews
Themes across 2535 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun game.I've played only with friends and stealing the loot from them is the best thing this game has to offer !
8.5/10: A busy, addictive survival game, even if it's short on replay value 7 Days to Die is an open-world survival crafting game where you scavenge for resources, build and fortify a base, and fend off zombie hordes that intensify during the recurring blood-moon nights. It's very fun with a ton to do, and I played a bunch of it in a short span with my older brother. The one thing I didn't care for was the multiplayer UI and server setup, which just wasn't to my taste. I also don't find the game especially "replayable," and I'd love to see them add more of a boss aspect to give it some bigger goals. Overall it's a fun, content-rich survival game that's well worth diving into, especially with someone else.
Просто класс
BEST ZOMBIE SURVIVAL GAME OUT TO DATE!
Discord kullanmak zorundayız galiba bi açılmadı gitti oyun
Çok iyi.. Başka söze gerek yok. Gelmiş geçmiş en iyi zombi - survival oyunudur ve gelişimi sürekli devam etmektedir. Biz bağımlıyız kendisine.. Bakmayın 800 saat yazdığına, diğer hesapta da 2000 saat daha var. Alın, oynayın, oynatın.
I love this game and I will play it over and over forever as long as I have friends that will play it with me.
[h1]"There is no other game quite like 7 Days to Die. I think anyone who enjoys survival, crafting, building should give it a try."[/h1] I put off reviewing this game for a really long time because i find the attitude of the dev team duo to be extremely problematic. However, its high time I give credit where its due despite my qualms about their choices. More on that later. There is no other game quite like 7 Days to Die. I think anyone who enjoys survival, crafting, building should give it a try. [h3]For me personally, its biggest selling points are:[/h3] 1. [b]Every player type has a meaninful job to do.[/b] Base builders, logistics officers, and trading specialists are just as important as looter-shooters. Many games attempt this balance but it ends up feeling more like a sidequest than an important integral part of the team dynamic; in this game its a huge boon, while remaining doable without. 2. [b]Mods make this game an even more customizable experience than vanilla, which is already highly customizable.[/b] I cannot stress this enough: mods are super important to this game. Sure, its playable without mods and you will probably enjoy it, but you will enjoy it much more after you mod the game to your preference. There are only 3 mods I recommend to new players: any of the craft from storage mods, bdubs vehicles, and most importantly the massive POI overhaul Stallionsdens Compo Pack. The compo pack adds so much more content to the game - countless buildings to raid, built by the modding community over many years. Without compo pack, I personally would not play 7 Days to Die anymore. Still a great game, but it just wouldn't be replayable. [h3]In my personal opinion the biggest detractor is:[/h3] 1. [b]TFP dev team tends to make small updates that fundamentally change the entire balance of the game, and those updates are few and far between.[/b] What that does is create a love it or hate it feeling for a long time until the dev team finally gets around to changing it again. I also feel that while player feedback is listened to and even responded to, its not valued in any way and is treated more like an annoyance for the devs to deal with. This has always been the case from when I first played the game yonks ago. So if there is a change in the game you dont like, mod it. Do not hesitate. Do not wait for the devs to flip flop (chances are they wont - not fully). Go and download the mods you need and be happy. Just so I am not merely talking nonsense, a semi-recent change to the progression system was made. It used to be a learn by doing system and players found an exploit to basically AFK level a skill. Devs changed from learn by doing to learn by reading: skill progression is now entirely locked behind looting skill magazines and reading them. This makes skill progression incredibly frustrating for non shooter-looter type players. The devs responded to player feedback, confirming that they made the change so that players would not be able to use the exploit. These sorts of knee-jerk "thats not how we want you to play" reactions are exactly why I put off reviewing this game for over five years. IMO its better to just let the exploiters ruin the game for themselves. But its easy for me to say that as a PVE only player. I just wish the devs would come up with smarter fixes than ruining progression for a decent chunk of the player base. For the record, I enjoy shoot and loot as well as base building. I can't stand the learn by reading system and downloaded a mod called Learn by Doing Returns (there are ports to current version, dont worry).
Игра про зомби. Есть зомби.
try this game on the hardest difficulty and enjoy getting ♥♥♥♥♥♥ :D