
Embark on an adventure with 6-mon the little robot. Take control of the robot and travel through a disused factory, avoiding falls, protecting yourself from projectiles and traversing dangerous levels to stop the activities of a crazy AI.
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Languages: English*, French*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great short free game. The game will take around half a hour to beat
Добавили бы пару слов о сюжете в саму игру, было бы намного лучше. А так... Ну нормально.
免费 没中文 没成就 小六冒险记 一场末世灾难过后,人类尽数从地球上消失,由机器人运转的工厂也被主控人工智能关停。 某天,疯狂科学家打造的机器人小六在一座工厂中重新启动。这位机器人被赋予了感知情感的能力。苏醒后,他接收到黑匣子发出的信号,信号指示他唤醒所有机器人同伴,在旧世界的废墟之上重建文明。 为完成使命,小六穿行于破败的工厂,迎战关停所有工友的人工智能首领。对方绝不会坐视不理,随即启动工厂全套防御系统,一心要将他摧毁。小六能否成功唤醒同伴? 本作是一款第三人称平台跳跃游戏。你操控的机器人拥有以下能力: 移动 跳跃 二段跳 反弹弹道 在危机四伏的工厂中不断闯关求生,沿途会遭遇各类机关与敌人: 自动炮塔 激光束 活塞冲压机 陷阱门 喷射装置 传送带 投弹单位 移动平台
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Alors là je dis un GRAND BRAVO. Ce petit jeu de plateforme 3D entièrement réalisé par une école française du nom de "OBJECTIF 3D" m'a fait passé un excellent moment. Le jeu est abouti. Les contrôles répondent aux doigt et a l'oeil. C'est le 1er jeu auquel je joue de chez eux mais clairement la proposition est un cran au dessus de l'autre école américaine nommée "SMU Guildhall". Franchement et même s'il est très court, j'aurais été prêt a y mettre 1 ou 2€ dedans vu la qualité du boulot réalisé. J'ai vu d'autres production de cet école. Je vais aller y jeter un oeil ! J'espère que leur autre prod seront aussi bien fichues. PS: même si sur le store steam et dans le client steam, il est indiqué incompatible avec la manette, je vous confirme avoir fait tout le jeu avec une manette de xbox one, sans aucun souci. A recommander sans hésiter
This is a fun, little retro-style platformer... and at the best price there is: FREE!
Curtissimo mas bem divertido
Short, cool, really good mechanics for a freebie.
Киньте пожайлусто подарков, мне не хватает на оформление профиля Неплохой платформер на точность, в котором мы играем за робота 6-mon. Мы путешествуем по заброшенной фабрике в попытках остановить обезумевший искусственный интеллект. Простенький, но уместный сюжет. Достаточно короткий платформер с неплохой графикой. Ничего такого сверхсложного в игре вы не встретите, если только последний уровень с боссом может выбесить своим странным поведением. Если в самом начале всё проходилось на лайте, то самое последнее испытание может потребовать от вас спокойствия и концентрации. Единственным значимым минусом является управление, так как в самом начале игрока не предупреждают о его "нестандартности". То есть вы встретите не привычное всем WASD, а что-то типа QESD. Лучше сразу полезть в настройки и настроить привязку клавиш под себя (ну, либо сделайте платформер сложнее). Если делать нечего и/или вы любите платформеры, то данная игра может занять вас на какое-то время. Интересно, на точность и бесплатно.
Жена сказала если на обзоре наберётся 50 лайков и 5 наград, то купит ящик пива. Выручайте мужики!!!
6-Mon Adventure is a focused and entertaining platforming experience that embraces classic gameplay principles while presenting them through a charming science-fiction setting. Developed and published by Objectif 3D, the game follows the journey of a small robot determined to restore hope to a world left abandoned after the disappearance of humanity. Built around precise movement, environmental hazards, and steadily increasing challenges, the game offers an adventure that prioritizes skill, timing, and persistence over complex systems or elaborate storytelling. The narrative begins in a future where humans have vanished from Earth, leaving behind factories once operated by intelligent machines. These automated facilities have been shut down by the artificial intelligences that controlled them, resulting in a silent and inactive world. The protagonist, a robot named 6-mon, awakens after years of inactivity and receives a mysterious transmission from a black box. The message encourages him to reactivate his robotic companions and rebuild a civilization from the ruins of the old world. This simple premise provides a surprisingly effective motivation for the adventure and gives players a reason to continue pushing forward through the dangerous factory environments. What makes the story appealing is its sense of optimism. Despite taking place after an apocalypse, the game is not focused on despair or destruction. Instead, it centers on rebuilding, friendship, and perseverance. The idea of a lone robot carrying the responsibility of restarting an entire society gives the journey a certain emotional charm. While the narrative remains lightweight throughout most of the game, it successfully establishes a clear objective and creates a sense of purpose behind every obstacle overcome. Gameplay is where 6-Mon Adventure truly shines. The experience revolves around navigating a massive industrial complex filled with hazards designed to stop the protagonist from reaching his goal. The controls are simple and accessible, allowing players to run, jump, perform double jumps, and redirect incoming projectiles. These abilities may seem basic initially, but the developers build an impressive variety of challenges around them. As the adventure progresses, players are constantly asked to use these mechanics in increasingly creative ways. The level design demonstrates a strong understanding of platforming fundamentals. Each stage introduces new dangers while gradually increasing the complexity of existing mechanics. Turrets fire projectiles that must be avoided or reflected, laser systems block progress, moving platforms require careful timing, and massive piston presses threaten to crush anyone who hesitates. Conveyor belts alter movement, trapdoors create sudden surprises, and airborne enemies add further complications. These elements combine to create levels that consistently test both reflexes and problem-solving skills. One of the most satisfying aspects of the game is the sense of progression that comes from mastering its movement system. Early obstacles teach the basics of timing and positioning, while later sections demand much greater precision. The double-jump mechanic becomes particularly important as players are required to cross larger gaps, avoid multiple hazards simultaneously, and maintain momentum through complicated sequences. Every successful jump feels rewarding because it is earned through careful execution rather than luck. The projectile-reflection mechanic introduces an additional layer of strategy. Instead of simply avoiding enemy attacks, players can use them as tools to overcome obstacles and neutralize threats. This feature encourages active engagement with the environment and helps prevent the gameplay from becoming repetitive. It also creates moments where quick thinking is just as important as precise movement. Visually, 6-Mon Adventure adopts a bright and colorful aesthetic that contrasts nicely with its post-apocalyptic premise. The industrial environments are filled with machinery, moving components, and technological details that reinforce the setting without making it feel overly bleak. Character models are simple but expressive, and the clean visual design ensures that hazards remain easy to identify even during more demanding platforming sequences. The game's presentation may not be technically groundbreaking, but it effectively supports both the gameplay and atmosphere. The factory setting deserves special recognition because it serves as more than just a backdrop. Every environmental feature feels integrated into the gameplay. Machinery becomes obstacles, production systems transform into traversal challenges, and security mechanisms evolve into enemy encounters. This cohesive design helps make the world feel believable while also ensuring that every element contributes to the player's experience. Another strength lies in the game's pacing. New mechanics are introduced steadily, preventing the experience from becoming stagnant. Players are continually presented with fresh challenges that encourage adaptation and experimentation. The adventure remains focused on its core mechanics throughout its runtime, avoiding unnecessary distractions and maintaining a consistent sense of progression. The game is not entirely without flaws. Players who prefer story-heavy adventures or combat-focused gameplay may find the platforming emphasis somewhat limited. Additionally, some later sections can become quite challenging, requiring multiple attempts before success is achieved. However, these moments generally feel fair because the game consistently provides the tools necessary to overcome its obstacles. Failure typically results from mistakes in execution rather than poor design. Ultimately, 6-Mon Adventure succeeds because it understands the strengths of classic platformers and applies them effectively within an appealing science-fiction setting. Its combination of precise controls, creative obstacle design, charming protagonist, and satisfying progression creates an experience that remains engaging from beginning to end. While it may not reinvent the genre, it demonstrates a clear appreciation for what makes platforming games enjoyable and delivers a rewarding adventure filled with memorable challenges. For players who enjoy skill-based platformers, challenging obstacle courses, and lighthearted science-fiction worlds, 6-Mon Adventure offers a worthwhile journey. The game's strong level design, accessible mechanics, and encouraging sense of progression make it a hidden gem that rewards patience and determination while delivering a consistently enjoyable experience. Rating: 8/10
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.