
You find yourself in a strange place and the only way out is within. Navigate liminal corridors and rooms filled with psychological terrors as you traverse all six floors of this mysterious place in order to save your soul.
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About
You find yourself on Floor 1 of a strange place. Navigate liminal corridors and rooms filled with psychological terrors as you traverse this mysterious place in order to save your soul.
Short narrative horror game (about 20 minutes)
Each floor presents a puzzle and a growing threat
Retro visuals with a dark atmosphere
Be wary of monsters and jumpscares
Discover NPC's and notes hidden around the map
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is basic but good the problem is 1 achivment is a fraud
short, fun and enjoyable, loved it.
Interesting and short free game but ultimately not much under the hood. Some achievements are also a bit buggy.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good stuff, especially for free! A nice change of pace from the standard "wander a house/forest with a ♥♥♥♥♥♥ flashlight" indy horror I see.
Nefasto
Pretty neat little horror game. Not really scary but fun playing through solving the puzzles. I can't find the last achievment so I can't 100% the game. C tier
Boring, buggy, and the atmosphere you came for is almost immediately torn away. The game wants to be "mysterious" and thinks that adding tarot cards immediately adds depth, when in all reality, its a game about rotating a light with poor balancing. The game isn't hard as much as it is confusing and generally disengaging. Any direction or story is basically worthless past just figuring out what to do. Even for a free game, it's just not worth the time.
This game is on verge of recommending and not, first of all the things the game does good. The very end has the best liminal space vibe from the whole game, the first 5 floors were.. meh? they weren't really liminal to me, it didn't hit as much as the ending rooms, the jumpscares are animated quite fine, it's giving FNAF jumpscare, but you should crank the volume and the shaking of the camera if you want to scare someone. But also jumpscares are the weakness, repetitive, expected and not really scary, there are quite a few of them and the only one that at least made me flinch a bit was the first one even tho it wasn't all that great. The puzzles.. are there?? Like I brute forced through half of them and you make it very easy, they are maybe a bit too simple and not many variants so actually completing them how you were supposed to isn't really worth it. Like the retro graphics, that's always fun to look at but overall the game was just mid, loved the teapot guy tho. 5/10
I tried this game because it looked weird and creepy, and I don't mind retro-style graphics. However, this game was a bit too pixelated for my liking. Now, it WAS weird, and could be considered creepy, but the jump scares were nothing to write home about. In the end, I played through day 3, and decided I was just not having much fun and my interest was waning. The game is free, though, so you have nothing to lose but time. I just would not recommend it.
It was some good scares ofc did spoke more does need a bit more depth but other than that on the right track
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.