
3 Days War is a unique multiplayer strategy war game. Integrating the mechanics of RTS+4X, it allows dozens of players to engage in a three-day real-time strategy competitionon. Commanders, use your skills, strategies, games and even deception to become the ultimate winner!
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Languages: Simplified Chinese*, English, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
毫无公平可言,全是氪佬的玩具,这直接做成比谁充钱多谁就赢得了呗。
游戏是好游戏,不过不重氪赢不了,不在乎输赢可以休闲玩玩,策划也在改,在提高中氪低氪的体验感,推荐买号入坑
卖数值游戏
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
超好玩 玩法奇特 但手機比較適合玩 因為他得隨時 方便上線才能玩得盡興 並且要很有時間 所以電腦不方便 推薦去中國軟體下載正版的 steam 代理都亂用 一堆亂碼 得自己去網上查介紹 總的來說 遊戲是好玩 但中國人 才能好好玩 因為要他們身分證實名制 很麻煩
uid:11297301 《生存战争》(THEWAR),这款游戏从内测开始我就开始接触,虽然来来回回入坑脱坑入坑脱坑了很多次,但还是觉得它是移动端即时战略的最优选。它用赛季制跳出了传统战争手游的“数值氪金”怪圈(虽然我辛辛苦苦肝了东西都赛季制删除了),但这种感觉也真真让我感觉到,回坑后大家也都差不多,还是能够赶得上。(eg.当然,新出的召唤流确实很强,我都很心动想狠狠地充值一波)。言归正传,RTS看中的是操作和运营,它有现代战场策略博弈的深度、又有即时社交的浅度,给了喜欢它的玩家一个纯粹游戏内容。 当然,它同样也有缺点:高门槛、高肝度(18+游戏,哈哈哈),注定是一款“值得细细品味、回味无穷的神作”。但对于真正喜欢它的玩家来说,它是你慢慢摸索、学习、尝试后爱不释手的游戏。 最后,许愿小王大人赐予我一份回归资深礼包,50抽!
好玩
Solid, gritty tactical shooter. The urban environments feel authentic and the gameplay is challenging but rewarding. A good sense of realism and tension, makes you think carefully about every move. Definitely worth checking out for fans of the genre.
综合来讲,是一款好游戏,可能入坑需要一段时间适应,最好是加个玩家群或者是找个队友游戏本身有固定时间的开荒节奏,各种类的兵种搭配,多样载具英雄的体系配合,可以休闲也可以爆肝。同时各种建筑体系和玩法,多种游思和冥思的搭配,既给游戏增加了趣味性,又对玩家的发育能力和熟悉兵种核心冥思的程度提出更高的要求。
挺不错的游戏,好玩爱玩
快跑,别玩,氪金游戏
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.