
再びあばら家に立てこもり、守りを強固に固めた雛ちゃん! 家やオブジェクトごと吹っ飛ばして勝利を掴もう! 1対1のオンライン対戦ゲーム!
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Languages: Japanese
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Reviews
my favorite game. I just cant launch, but that doesnt mean that i cant say it's great!
momiji
一桿進洞靠賽遊戲
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
It's obvious "雛ちゃんブレイカー2ndBreak" is a blatant, low-effort clone of Angry Birds (Copyright Rovio, 2009). It seems some "amateur" developers think copyright laws are optional, choosing to ripoff games from real developers without conscience. But worse than that, the developer also blatantly ripped off Zun's copyrighted Touhou intellectual properly. Now, Zun does permit non-commercial use of his copyrighted work most of the time, so it's unlikely anyone will take legal action here, however, we have to acknowledge just how morally and creatively bankrupt it is to steal someone else's IP and someone else's entire game concept and try to get famous from other people's ideas and creativity. Beyond the obvious ethical and creative bankruptcy involved stealing other people's game ideas, they failed the basic rule of game design: if you are going to rip off someone else's game, you have to at least try to improve on it. Instead, "雛ちゃんブレイカー2ndBreak" is much worse than the original . This lack of an English translation for the game doesn't really matter. The language of shovelware games is universal. I couldn't find this on the app stores, but for all intents and purposes this could have been a mobile app. We're here for best of breed PC gaming experiences, and this is about as far from that as you can get. That alone is enough to disqualify this from any recommendation. We don't spend thousands building gaming rigs so that we can pretend they're iPhones and play iPhone games and mobile apps. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. Let's talk about price and the value this represents for us gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at less than 100 concurrent players... they couldn't even break three figures! Even though it's free, it's a dismal reception, but it's easy to see why gamers rejected it. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Nope. This is just impossible to recommend to serious gamers. There's no up front price, but I still feel like I got ripped off.
あまりにも初心者が不利過ぎる、トレーニング以外は対人しかなく、全く勝てずにゲームにならず面白くない。
This game is so chaotic and fun, yet it's surprisingly deep. Balance may be broken, but it doesn't matter because sometimes your opponent will fail because of something random and you will be like: "haha, now I win" and then fail miserably. And then your opponent does fail again. And then you have a draw. This game managed to catch me off in so many different ways. Even the registration and the first launch of the game are like that, because the half of the game in japanese and it doesn't even start without japanese locale or an emulator. Pure chaos. Love it.
このゲームから私の人生変わったわよ
fun
ネタみたいなゲームですが意外と操作がシビアで高度な心理戦も繰り広げられます。 お互いに操作が沼った時も雛ちゃんの緩いセリフや表情の変化で対戦ゲームとは思えないほど和ませてくれます。 一回のプレイはかなり短いですしキャラクターの立ち絵の解放要素などやりこみ要素も豊富です。
Touhou Project + Angry Birds = this game.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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