
A classic game of puzzle 8 (3x3), 15 (4x4), 24 (5x5) or 35 (6x6) in which player has to move pieces on board so they are from 1 to 8, 15, 24 or 35.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Урааааа, браузерная никому нaxep не нужная помойка в стиме, я та крад, что такие игры не засоряют, а дополняют площадку 🥰🥰🥰
☀️
I do not recommend
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
Had a handheld manual one of these as a kid. Fun
Makes my autism go brm brm
[h1] Nelly Bells [/h1] First memory of one of these puzzles was at a restaurant I used to frequent when I was a wee reptile. I couldn't figure out why it was such a frustrating experience, my brain works in a sequential sort, due to ADHD. So like Sudoku I simply can't move on till I bash my head into something so hard, I either die, or solve the problem. There isn't much to this besides the ever increasing difficulty that is the wall I'm smashing my head against. [h1] TL;DR [/h1] [table] [tr] [th]Pros[/th] [th]Cons[/th] [/tr] [tr] [td]Nostalgia bides it's time into my crystallizing memory, causing me to be better at solving said puzzles[/td] [td]This sucks ass, its just bigger challenges, and thus a longer game of creating chain effects and moving the pieces in a spiral rotation around this arbitrary board of ♥♥♥♥♥♥♥♥. Start with the center piece move your way out.[/td] [/tr] [tr] [td] Most of the game options can lower the settings so you can play this, and something else (also bad) in the background at the same time. Hurray.[/td] [td]The music is so loud, that although it's catchy, you have to turn it off because there is no reliable volume control from what I could see.[/td] [/tr] [tr] [td] Free of charge for all those needing a new challenge game.[/td] [td] If you're one of those ♥♥♥♥♥♥♥♥ that went and downloaded every free game on steam, this game is your fault, you know it, and you are here by punished by the council to keep it in your library forever >:( [/td] [/tr] [/table]
Someone had an idea that making "15 puzzle" game is awesome. How? It's so simple idea, it's implemented in many HOG or Point'n'Click games as mini-game. It's very boring and just need to know algorithm to solve... or brute-force it. After fishing puzzle, counter does not stop. It animates "explosion" (firework) when you get tile in correct place - but usually you still have to move it around...
15 Puzzle
у меня в детстве была такая игра. легкая и приятная.
[h1]3/10[/h1]
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.